
#ifndef PROJECTZ_NUSER_NCOMMAND_CS_REQ_USER_INFO_FAIRY_H_
#define PROJECTZ_NUSER_NCOMMAND_CS_REQ_USER_INFO_FAIRY_H_

#include "../../engine.h"
#include "../../User.h"
#include "../../NLogic/Function.h"


namespace ProjectZ { namespace NCommand { namespace NWorld {

class CS_REQ_USER_INFO_FAIRY
{
public:
	static void OnExecute(User * pUser, ::Network::Packet * pPacket)
	{
		STRESSLOG("[CHANNEL] CS_REQ_USER_INFO_FAIRY::ONEXECUTE");

		PREPARE_PACKET;

		int slot_number = 0;
		pPacket->ParseMsg("%c", &slot_number);

		NLogic::NFunction::SendCharacterFairyInfo(pUser, pUser);
	}
};

} /*NWorld*/ } /*NCommand*/ } /*ProjectZ*/


#endif /* PROJECTZ_NUSER_NCOMMAND_CS_REQ_USER_INFO_FAIRY_H_ */
